What I wanted instead was something that looked good, essentially. Something that reflected my passion for the series and the writings I've created. Level pages should continue to look even more personalised and I wanted to really go all out with the overall design, have it flowing with effort and something approaching perfection. Something few of us, least of all me, can ever achieve, but as I often do, I've strived to get of it what I can. The original look was thrown together with my then more limited knowledge of CSS, PHP and whatnot - I was eager to get my game guides live and the overall packaging was less important. I've kept the basic content structuring because I feel that works, but I've tried to pack in much more visual flair in every nook and cranny I can find. I hope you like it. It's taken me far too long, I admit, but it's here now and I hope it makes your experience here more enjoyable.
Here's what's new..
Sonic CD! - At last. In the new Sonic CD section you will find Palmtree Panic, plus the Background Information page and the beginnings of the Stages and Story page. I'm afraid I have not been able to add the maps to the level in time for this update, which is unfortunate as I really wanted to pay tribute to the work Mercury has done on his map extractor utilities, without which Sonic CD maps are far too numerous for me to possibly make them in any significant detail. I didn't want to delay the update any further either, but the additional work still involved in identifying routes and ideal time travel locations was too much to fit in this weekend and I didn't want to rush it for fear of missing anything. They should be up within the next week or so.
New Notes feature replaces Page Replies - As opposed to keeping my content and your comments separate, you now have the ability to add your own notes to each individual section of a page. Submitted notes and entry fields open up in the page, just underneath the content, all in the aid of sharing information that is more accessible and relevant.
User Links - To the right of each page, there's an additional little box you can use to post up a relevant link to another page. These can be to things like speed runs through a level on Youtube, or perhaps someone's created a particularly snazzy artwork inspired by a level, an interesting tidbit of information - whatever you like really, within reason and relevance of course.
New downloads - Sonic's 1 and 2 now have a new Downloads page, where all of the files are dumped together in a handy one-stop-shop. You'll also notice new downloads in the form of music, art and manual scans.
Lightbox-powered full sized pics - Again, time restraints prevented me from fully implementing this feature throughout the site, but you'll see it on the Background Info pages and just Green Hill at the moment, as a sample. You'll be able to click on most images to reveal them full-sized and uncropped in an opening lightbox that appears on the page.
New image caption boxes - Over the years, captions that I've added to the images have got more and more detailed to the point where I now write them to aid skim-reading. Simply roll over an image to get the gist of what's going on, without needing to dive into the full text. With this in mind, I've improved the caption functionality with a specially designed caption box that appears over the images, as opposed to relying on the tooltips provided by browsers, which vary greatly. IE and Safari users, I may still need to tweak this in order that you don't end up with both.
Improved image compression - Screenshots are now in super-compressed PNG format, using PNGOUT, as opposed to gif. They're round about 50% lighter in file size, leading to pages that load in about half the time, but at no loss in quality! Sadly I could not get the maps down to a significant reduction without a loss in quality, so they remain. Thanks to Reckoner for the advice on that.
Content updates - Most of the existing content has remained unchanged. However, every page now exists in a dynamic form, and as such I've had the chance to tidy up all the Sonic 1 pages significantly, which you may or may not notice. In addition, look out for the following amends:
- Green Hill Zone Misc section has had things added.
- Scrap Brain Zone has had that much needed update to the hidden path along the top of Act 2.
- iPod info added to the Sonic 1 Misc section, under Ports.
- Various map updates including Chemical Plant, Scrap Brain, Oil Ocean and Labyrinth. All underwater areas are now properly coloured in their underwater palettes.
- Also, a long time ago, Flint kindly wrote some better descriptions of the Sonic 1 music tracks that I've been meaning to add ever since. I wanted to do something clever with them, but turns out they were better off just slotted in as normal, which I could have done anyway. They're now included - sorry for the long wait Flint!
So, if you've been following the site for a while, hopefully the new look and all the new features impress. I'm quite proud of it, this full rebuild has been my biggest and longest programming project yet, including a very clever new admin system which unfortunately you won't get to see, but trust me, it's a beaut'! On this side though, I am quite pleased with the level pages in particular, which is where most of my design attention has gone. Though all the information is drawn from databases into a single page, I really wanted to keep each level looking individual, with its own colour scheme and layouts that burst out of the page. I also do like this silhouetted banner and side designs of a big conglomerated level - "Zone 0", if you like. It's one of the first things I made and over time I've had other ideas for it, but I have to trust myself that I was impressed when I first finished it! I'm pretty sure that there is something in there, object or piece of scenery, from every level in Sonic 1, 2, 3, &K and CD. If you're looking for a challenge, try and spot them all!
But as I've said a few times, there were things that I couldn't quite finish in time that I really wanted to do, but I couldn't push the deadline back any further and so, my work is not yet complete! I'll be adding things one by one over the next two or three weeks to bring it up to where I wanted it, and I'll keep you up to date on those. But for now.. I need a rest..
Special thanks to..
Mercury for his excellent map extraction tools that are sure to save me hours of hard work.
Reckoner for diligently reading through my guides and highlighting errors, most of which have now been addressed.
Flint for providing me with far better descriptions of the Sonic 1 music tracks.
Everyone who's posted a comment about how my guides have helped you. Every time I read one it makes all the hundreds of hours of work worth it.
Apologies to..
Mercury for not getting his map work up in time!
Flint for taking FAR to long to get his descriptions online.
EVERYONE, for taking far too long with this redesign and only just getting round to Sonic CD! Oh well, now we can press on with the good work.
Welcome to Zone: 0. The Comprehensive Sonic the Hedgehog Game Guide.
Comments 9 Comments have been posted.
#1. Comment posted by Chosenoneknuckles on Monday, 23rd February 2009, 12:53am
#2. Comment posted by mercury on Monday, 23rd February 2009, 9:00am
#3. Comment posted by smiley225 on Monday, 23rd February 2009, 4:19pm
#4. Comment posted by LiQuidShade on Monday, 23rd February 2009, 7:57pm
#5. Comment posted by Anonymous on Monday, 23rd February 2009, 10:28pm
#6. Comment posted by iAUDiBLE on Thursday, 26th February 2009, 7:42pm
#7. Comment posted by murphy341 on Sunday, 15th March 2009, 6:57am
#8. Comment posted by NUFC-Dazzla on Wednesday, 18th March 2009, 11:02pm
#9. Comment posted by Anonymous on Wednesday, 17th June 2009, 8:11pm